Harbor Gate
Dockside choke. High cash payout, short hold timers, constant rotate pressure.
Zone briefing
HOLD THE ZONE · CASH IS KING
Contest the map, bank the take, and rotate before the next push. This demo site is for a WARDOGS community that lives on zones — not parade-ground ops.
Live board
Three fictional sectors for the demo. Replace names and status copy with your real zone map.
Dockside choke. High cash payout, short hold timers, constant rotate pressure.
Industrial mid-map. Good for staging armor and banking after a clean push.
Crossing lane. Low noise until someone tries a night move — then it lights up.
Field notes
Editorial briefs — denser than a card grid. Swap stills and copy for your own AO.
Hold long enough to extract value, then leave clean. Dead heroes don’t cash out.
Vehicles exist to lock a zone — not to joyride empty streets.
Birds drop squads on hot sectors or cut fleeing bags mid-route.
Quiet until it isn’t. Listen for engines before you stack.
Mark the rotate path. Cash runners die to patience.
When a zone flips, commit together — then reset the board.
After-action
Still frames from the demo AO — replace with your own captures when you go live.
Report in
Zone timers, economy talk, and squad fill happen on Discord. Drop your real invite into js/config.js.